Wild Rift Update 4.3a Patch Notes Patch Notes: Release Date, New Champions, Buffs And Nerfs New Skins And Everything You Need To Know

Wild Rift’s ‘Fighting Spirit’ update is well underway and is facing its first post-launch patch.

Update 4.3 saw the introduction of TWO new Wild Passes and a host of new skins for players to sport on their favourite champions.

Now this latest update will provide an abundance of new things and many changes to champions.

More importantly, Veteran Champion Vladimir will arrive on the Rift.

Here are the patch notes for Update 4.3a in League of Legends Wild Rift.

Release Date

The next update will launch on the 3rd of August 2023.

The following update will arrive on the 25th of August 2023.

Overview

 

Image

New Champions

  • Vladimir

Champion Changes

Buffed

  •  Gwen
    • Snip Snip!
      • [NEW] Damage ratio to monsters: 80%
    • Hallowed Mist
      • Cooldown: 20/18/16/14s → 17/16/15/14s
      • Bonus armor and magic resistance: 11/14/17/20 → 14/16/18/20
  • Graves
    • End of the Line
      • Second half bonus Attack Damage: 70/100/130/160% → 80/110/140/170%
    • Collateral Damage
      • Base damage: 275/425/575 → 300/450/600
  • Lee Sin
    • Sonic Wave/Resonating Strike
      • Sonic Wave bones Attack Damage: 100% → 105%
      • Resonating Strike bonus: 100~200% → 105~210%
  • Samira
    • Flair
      • Bonus Attack Damage
        • Bonus Attack Damage: 75/90/105/120% → 80/95/110/125%
    • Blade Whirl
      • Cooldown: 30/27/24/21s → 26/23.5/21/18.5s
  • Caitlyn
    • Yordle Snap Trap
      • Charging time: 30/24/18/12s → 27/22/17/12s
  • Leona
    • Base Stats
      • Base attack: 58 → 62
      • Attack per level: 1.7 → 3
    • Solar Flare
      • Base damage: 100/175/250 → 150/225/300

Nerfed 

  • Ornn
    • Base Stats
      • Base attack: 62 → 58
      • Health per level: 128 → 112
    • Bellows Breath
      • Bellows Breath damage: 13/14/15/16% Maximum health → 10/11/12/13% Maximum health
      • Bonus damage: 50% Bonus armor and 50% Bonus magic resistance → 40% Bonus armor and 40% bonus magic resistance
  • Rammus
    • Rolling Armordillo
      • Movement speed during rolling state increases to: 60 + 90/14 × (Level – 1) → 35 + Level × 2
    • Defensive Ball Curl
      • Armor increase: 60/65/70/75% → 55/60/65/70%
  • Olaf
    • Undertow
      • Base attack: 60/120/180/240 → 50/110/170/230
    • Reckless Swing
      • Base attack: 60/120/180/240 → 55/115/175/235
  • Zoe
    • Paddle Star!
      • Base damage: 45/85/125/165 → 35/75/115/155
      • Maximum base damage: 112.5/212.5/312.5/412.5 → 87.5/187.5/287.5/387.5
    • Sleepy Trouble Bubble
      • Damage: 60/115/170/225 + 45% Ability Power → 40/95/150/205 + 50% Ability Power
      • Second half damage: 60/115/170/225 + 45% Ability Power → 40/95/150/205 + 50% Ability Power
  • Rakan
    • Base Stats
      • Base health: 570 → 540
    • Battle Dance
      • Base shield: 45/80/115/150 → 35/70/105/140

Adjusted

  • Annie
    • Base Stats
      • Health per level: 105 → 96
      • Armor per level: 3.9 → 3.5
    • Molten Shield
      • [REMOVED]: Annie shields Tibbers or an ally champion for 3s, absorbing (50/110/170/230+40%AP) damage. Enemies who attack the shield take (25/40/55/70+30%AP) magic damage.
      • [NEW]: Annie shields herself and Tibbers, absorbing (50/110/170/230 + 40% Ability Power) damage and gaining 30/35/40/45% movement speed. Speed bonus decays after 3s.
    • Summon: Tibbers
      • Tibbers stays: 30s → 20s
      • Attack Damage of Tibbers: 50/75/100 + 20% Ability Power → 70/100/130 + 20% Ability Power
      • Enraging Tibbers trigger conditions: Just summoned/Annie casts abilities with [Pyromania] on enemies/when Annie dies → Just summoned/pounces on enemies/ when Annie dies
      • [REMOVED] Tibbers burns nearby enemies, dealing (24/40/56 + 12% Ability Power) magic damage per second
      • [NEW] 2s after casting Tibbers, Annie can activate this ability again, ordering Tibbers to pounce on a target, dealing (120/170/220 + 40% Ability Power) magic damage, and also making the target airborne for 1s.
  • Volibear
    • Frenzied Maul
      • Base health regeneration: 10/20/30/40 → 20/30/40/50
      • [NEW] Damage ratio to monsters: 80%
  • Nilah
    • Base Stats
      • Base armor: 34 → 37
      • Base health regeneration: 6 → 10
    • Formless Blade
      • [NEW] Active damage ratio of Formless Blade to monsters: 60%

Item Changes

  • Gluttonous Greaves
    • Attack Damage: 30 → 35
  • Boots of Mana
    • Ability Power: 60 → 55
    • Base mana regeneration: 200% → 150%
  • Plated Steelcaps
    • Block to reduce physical damage: 15% → 12%

Gameplay/System Changes

  • Ghost Poro Mechanic
    • When an inner turret was destroyed, a ghost Poro will be spawned in the corresponding jungle to provide vision, and it will patrol around the jungle.
    • When found by Poro, the enemy champions will have a small eye effect on their heads to remind them that they have been seen.

Skins

  • Pulsefire Caitlyn
  • Pulsefire Fiora
  • Hextech Annie – 10th of August
  • Nightbringer Vladimir – 17th of August

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