Overwatch 2 Season 6 Mid-Season Update Patch Notes: Release Date And Time, Hero Mastery Mode, Hero Changes, Skins And Everything You Need To Know

overwatch 2 mid-season 6 update

The latest season of Overwatch is well underway and we’re approaching the half-way mark, meaning it’s time for the Overwatch 2 Season 6 Mid-Season update!

This season brought in the new support hero ‘Illari’, a new Flashpoint mode and more.

Now with this update being less content-filled and more balancing-focused, we are finally going to get the Hero Mastery Mode; after it was announced it would be delayed.

We’re also expecting content to arrive regarding the Overwatch 2 Anniversary event!

So what’s coming in the mid-season update?

Overwatch 2 Season 6 Mid-Season Update Release Date

The mid-season update for Overwatch 2 is coming on the 7th of September

The new update will arrive at 11AM PT, which is 7PM BST.

Update Size

The update will roughly be 5GB in size.

It is available for pre-download from Battle.net now.

Mid-Season Update Patch Notes

  • Hero Changes and Balancing
  • Bug fixes and quality-of-life improvements
  • Hero Mastery
  • Overwatch Anniversary

Hero Changes

  • Duration until support passive activates increased from 1.5 to 2 seconds.
  • Junker Queen
    • Jagged Blade
      • Impact damage increased from 50 to 65.
  • Orisa
    • Fortify:
      • Cooldown begins when the ability is activated instead of when it ends.
      • Cooldown increased from 12 to 16.5 seconds.
      • Overhealth bonus decreased from 125 to 100
  • Zarya
    • Projected Barrier
      • Health increased from 200 to 225.
      • Cooldown decreased from 10 to 8 seconds.
      • Size increased 15%
  • Ashe
    • The Viper
      • Reload time decreased from .25 to .2 seconds
  • Bastion
    • A-36 Tactical Grenade
      • Impact damage decreased from 30 to 15
    • Configuration Artillery
      • Can no longer deal critical hits.
  • Mei
    • Endothermic Blaser
      • Damage increased from 65 to 70 per second
      • Duration before slow falls off between primary fire hits increased from 0.5 to 0.6 seconds.
    • Deep Chill
      • Bonus damage can now also be triggered with Mei’s quick melee.
  • Baptiste
    • Regenerative Burst
      • Instant healing decreased from 50 to 40.
      • Heal over time decreased from 50 over 5 seconds to 40 over 4 seconds.
  • Kiriko
    • Protection Suzu
      • Now passes through enemy heroes.


  • Fixed an issue with the Daybreak challenge being reset to 0 and not receiving progress after completing games.
  • The Save-a-Mari challenge now specifies the difficulty requirements for completion.
  • Resolved an issue where the Progression Level badge wasn’t promoting. Players who have already reached levels where the badge should now be promoted to the correct badge now.
  • Fixed a bug with the Option ‘Relative Aim Sensitivity’ not accepting a value of 0%.
  • Fixed an instance where equipped Competitive Titles would reset after a relog.
  • Fixed a bug with Matches Played showing as abandoned for matches played on another platform.
  • Fixed gaps and other environment issues in Mischief and Magic.
  • Fixed navigation issues that could occur with a controller in Winston’s Lab.
  • Fixed the missing sound effects for Training Bots respawning.
  • Fixed a bug on controller/gamepads that prevented some characters from flying diagonally.
  • Resolved a bug with the Overtime bar not burning all the way down in Competitive, making it difficult to tell when the round is over.
  • Fixed an issue that prevented players from immediately equipping Golden weapons after purchase.


  • Fixed a bug in the environment near the final point that sometimes allowed Mei’s Blizzard to go through the environment.

New Junk City

  • Fixed areas on the map that players could become stuck in.
  • Fixed lighting issues in specific areas on the map.
  • Added the intro when loading into the map. You will now be greeted with ‘Welcome to New Junk City.’


  • Fixed some fountains on the map that allowed some turrets to be hidden.
  • Fixed a few areas that did not have correct lighting.
  • Fixed areas on the map that players could become stuck on.
  • Fixed areas on the map that allowed players to stand outside the playable space.
  • Fixed gaps in the geometry in several areas across the map.


  • Fixed a bug that could occur after the Artillery lands that resulted in your camera looking at the sky after regaining control of the camera.


  • Fixed an interaction with the train that could force players outside of the map boundaries.
  • Fixed a bug with lighting that could occur on this map when changing graphics settings.


  • Fixed a location in spawn where players could become stuck.


  • Fixed an error that resulted in the vertical knockback on Bastion’s Tactical Grenade being reduced.


  • Fixed a bug with Duplicated Illari’s displaying the incorrect VFX colors when casting Captive Sun.
  • Fixed an interaction with Duplicated Symmetra turrets persisting through the duration of Duplicate.


  • Fixed an interaction with Genji’s Deflect and Illari’s Healing Pylon. Deflecting the pylon should now correctly heal Genji’s allies.
  • Fixed a bug that prevented the Stay Dead voice line from being equipped.
  • Resolved an interaction that allowed Illari to see underneath the map if they were slept by an Ana Sleep Dart while using Captive Sun.
  • Fixed an interaction with Illari’s Pylon indicator being disabled if it was Hacked by Sombra.
  • Fixed an interaction with Symmetra’s Teleporter that allowed Illari to place a Pylon in mid-air.
  • Fixed several instances that resulted in the Pylon being destroyed instantly after deploying.

Junker Queen

  • Fixed a bug where Junker Queen recalling Jagged Blade in the same frame as it stuck in an object (by holding Secondary Fire and aiming at an object the same distance away as the Knife’s recall range) would cause a pingable knife to be stuck in the world.


  • Fixed a bug that made it difficult to Swift Step to allies in rooms with low ceilings.


  • Fixed a bug allowing friendly EMPs to destroy your Petal Platform.


  • Resolved a bug that prevented the damage increase from Zenyatta’s Discord from being correctly applied while Ramattra was Blocking.

Hero Mastery

After being delayed, the Hero Mastery will finally arrive.

These will act as “training courses” specifically designed for each hero.

It will feature a leaderboard that tracks the best players with each character from around the world.

This feature will unfortunately not arrive at launch but will come in September’s mid-season update.


It’s likely new skins and cosmetics to celebrate the anniversary event.

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