LoL Update 13.20 Patch Notes: Release Date, Champion Buffs And Nerfs, Item Changes, New Skins, Bug Fixes And Everything You Need To Know

coven nami lol

League of Legends is fast approaching the climax of the competitive year – Worlds. As a result, League are adjusting the game to get it ready in time for the next LoL update 13.20.

Update 13.19 saw a number of changes to key champions while nerfing a few dominant ones across the rift.

This update focuses majorly on jungle changes while also adjusting a few champions.

Here’s what you need to know about update 13.20 in League of Legends.

LoL Update 13.20 Release Date

The next League of Legends update, update 13.20, will arrive on the 11th of October 2023.

Previous Patch Overview

lol patch 13.19

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LoL Update 13.20 Champion Changes

Here are the Champion changes coming in the next update.

Buffs

  • Galio
    • W
      • Cooldown
        • 18-16>18-14
      • Passive Shield Timer
        • 12>12-8
  • Jinx
    • HP/lvl
      • 100>105
  •  Passive
    • 25% bonus AS on kill now stacks
  • R
    • Cooldown
      • 75-55>70-50
    • Min damage
      • 30-60(+15% BAD)>32.5-62.5(+16.5% BAD)
    • Max damage
      • 300-600(+150% BAD)>325-625(+165% BAD)
  • Milio
    • Passive
      • Burn now always considered Milio’s damage; does not steal kill credit. Enables Chemtech Putrifier through allies
    • E
      • Cooldown
        • 24-16>26-16
    • R
      • MS
        • 5-55% towards enemies>10-60% in all directions
      • Stun duration
        • 1.5>1.5/1.75/2
      • Damage
        • (Hits twice) 150-300(.7 AP)>175-325(.8 AP)
  • Ziggs
    • Q
      • Radius
        • 150>180

Nerfs

  • Akshan
    • P
      • Bonus AS after spell cast (for 2 attacks): 25-50% scales linear by level>20-40% scales using stat progression mult
  • Bel’Veth 
    • E
      • DR
        • 70%>42-70%
      • Damage
        • Can now crit
        • 8-16(+6% AD)>6-10(+8% AD)
        • On-hit damage 6%-8%
    • R
      • True form out of cobat MS
        • 25-75>10-80
      • Remora health
        • 40-60%>20-70%
    • Q Cooldown
      • 12-6>14-6
  • Kaisa
    • Armor
      • 28>25
  • Quinn
    • Health
      • 603>565
    • Move Speed
      • 335>330
    • Attack Damage Growth
      • 2.4>2.7
  • Zed
    • W
      • Cooldown
        • 20-14>20-17

Changes

  • K’Sante
    • Health
      • 610+108>570+115
    • Armor Growth
      • 4.7>5.2
    • Q
      •  Damage
        • 50-150>30-150 (Total AD, bonus Armor/MR ratios unchanged
      • Flash disabled during Q3
      • NEW: Shift-tooltip now shows current and maximum bonus Resists/HP for cast time and CD
      • NEW: W Minimum channel 0.65 sec. Max channel unchanged. Always behaves as though max channel
    • W
      • Mana Cost
        • 75-95>60-80
      • Stun Duration
        • 0.3-0.5 to 0.85-1.25>1.25
      • Damage Reduction
        • 25%+10%% bonus Armor/MR + 1%% bonus HP>40-65% by level
      • Damage
        • 2-3$ to 7-8% Target Max Health>20-100+50% total AD +30% bonus Armor/MR + 6-10% Target Max HP
      • R
        • Damage
          • 35-105 + 20% total AD physical>70-150+65% AP magic
        • Knockback
          • 350>300
        • Wall Damage
          • 150-350 physical>70-150+65% AP magic
        • Bonus AD
          • 5+32.5% bonus Armor/MR>15/30/45 + 25% bonus Armor/MR
        • Bonus AS
          • 25/35/45%
        • Healing
          • 10+.75% bonus HP Omnivamp>Heal for 10/15/20% damage vs champions
        • HP Cap
          • 55%>65%
        • R+P bonus damage
          • 35%+20%% bonus Armor/MR>35%
        • NEW: R Resests Q Cooldown and stacks
        • NEW: R+Q slows
        • NEW: R+W Minimum channel
          • 0.5 seconds (Max channel unchanged)
        • R+W Damage reduction
          • 30%+12%% bonus Armor/MR + 1.2%% bonus HP>50-75% by level
        • R+W Damage
          • 25-65 to 110-350+50% total AD +2-3% to 7-8% target max HP>20-100 +50% total Armor/MR+6-10% Target Max HP
        • R+W Cooldown
          • 24-16>18-12
  • Jax

Item And System Changes

Here are the Item and System changes coming in the next update.

Buffs

  • Blighting Jewel
    • Price
      • 1250>1100
    • Void Staff price unchanged
  • Youmuu’s Ghostblade
    • Haunt Lethality
      • 3-12>7-18

Nerfs

  • Duskblade
    • Ability Haste
      • 20>15
    • Max Nightstalker Damage
      • 18%>16%

Changes

  • Lord Dominik’s Regards
    • Bugfix: Now properly amplifies damage dealt into shields
    • Maximum damage amp
      • 25%>22%
  • Site
    • Champion/Pet Damage
      • 20-160>40
    • Tier 3 Monster AOE
      • 50>100%
    • NEW: 250 unit target forgiveness vs Epic Monsters if your cursor is not on another valid target
    • Damage type
      • Spell>Proc (won’t trigger Liandry’s)
  • Jungle Avatar Upgrades
    • Gustwalker Brush MS
      • 45%>30%
    • Monster Kill MS
      • 60%>45%
    • Mosstomper Tenacity/Slow Resist Removed
    • Shield
      • 60-281 (1-18)>180-300 (10-18) (2-7% more shield)
    • Scorchclaw burn applied by
      • Any damage>attack or spell (not triggered by Smite)
    • Removed
      • 20% less damage from epic monsters with 2+ nearby allies
  • Jungle Camp Health
    • Normal Camp Health
      • 100-200% (level 1-11)>100-235% (level 1-18)
    • Buff Camp Health
      • 100-200% (level 1-11)>100-270% (level 1-8)
    • Level 1 Large Raptor Health
      • 1100>1200
      • 100-235% (level 1-11)>100-235% (level 1-18)
    • Small/Medium Krug XP
      • 100-135% (level 1-9)>100-145% (level 1-9)
    • Pet DPS Ratios
      • 10% bonus AD, -2% ap, +10% bonus Armor, +10% bonus MR
  • Scuttle Crab Health/Rewards
    • Health
      • 100-213%>100-360%
    • Gold XP Reward
      • 100-180% (level 1-9)>100-230% (level 1-18)
  • Jungler Healing
    • Heal on kill
      • 30-166, up to 225% based on missing HP>12% Missing HP
    • Mana on Kill
      • 19-87, up to 22% based on missing mana>20% missing mana
    • Pet Healing is 70% of pet DPS (unchanged)
    • New: Heal cap: 12-45 (level 1-12)
  • Anti-Poaching
    • Large Monster Armor/MR
      • 20>42
    • Small Monster Armor/MR
      • 0-20
    • Jungle item bonus damage to non-Epic monsters
      • 20%>42%
  • Minion XP Penalty
    • Minion XP Penalty
      • 60-25% (Minute 0-14)>70-0% (Minute 0-20)
    • No longer locks penalty on Avatar Penalty
    • Comeback XP threshold 1.1 level down>1.5 levels down
  • Doran’s Support Starting Items
    • Doran’s items are now unique (can’t buy 2x Doran’s Blade or Blade + Ring)
    • Doran’s Blade
      • HP 
        • 80>100
      • AD
        • 8>10
    • Doran’s Ring
      • HP
        • 70>90
      • AP
        • 15>18
    • Doran’s Shield
      • HP
        • 80>110
      • Regen
        • 0-40>0.45
    • Dark Shield
      • HP
        • 40>50
    • Support Item
      • AP
        • +2
      • AD
        • +1
      • HP (Spellthiefs, Sickle)
        • +15
      • HP (Relic Shoulderguards)
        • +20
  • Waterwalking Nerf
    • Move Speed
      • 25>10
    • Adaptive Force
      • 5-30>13-30
  • Individual Dragon Rewards
    • Cloud
      • 7% slow resist and OOC MS>5% slow resist and OOC
    • Hextech
      • 7.5% ability haste and 7.5% bonus AS>5 ability haste and 5% bonus AS
    • Infernal
      • 5% AD and AP>3% AD and AP
    • Mountain
      • 8% bonus AR and MR>5% bonus AR and MR
    • Ocean
      • 2.5% missing HP per 5s>2% missing HP per 5s
  • Dragon Soul
    • Cloud
      • 15% bonus MS>20% Bonus MS
    • Hextech
      • Slow
        • 40% (30% Ranged)>45% (35% Ranged)
    • Infernal
      • Base Damage
        • 80>100
    • Mountain
      • Shield
        • 180>220
    • Ocean
      • Heal
        • 130>150
      • Mana
        • 80>100
  • Rift Herald Gold
    • Local Gold
      • 200>100
  • Death Timers
    • Level 2-3
      • Reduced by 2 seconds
    • Level 4-6
      • Reduced by 4 seconds
    • Level 7
      • Reduced by 5 seconds
    • Level 8
      • Reduced by 6.5 seconds
    • Level 9
      • Reduced by 4 seconds
  • Turret Plates
    • Plate Gold
      • 175>125
  • Runes
    • Electrocute
      •  Damage
        • 30-180 (40% bAD) (25% AP)>30-220 (10% bAD) (5% AP)
    • Dark Harvest
      •  Damage
        • 20-60 (25% bAD) (15% AP)>20-80 (10% bAD) (5% AP)
    • Arcane Comet
      •  Damage
        • 30-100 (35% bAD) (20% AP)>30-130 (10% bAD) (5% AP)
    • Summon Aery
      •  Damage
        • 10-40 (15% bAD) (105% AP)>10-50 (10% bAD) (5% AP)
      •  Shield
        • 30-75 (35% bAD) (22.5% AP)>30-100 (10% bAD) (5% AP)
    • Fleet Footwork Heal
      • 10-100 (30% bAD) (20% AP)>10-125 (10% bAD) (5% AP)
    • Press The Attack
      • Exposed Damage
        • 8-12%>8%
    • First Strike
      • Bonus Damage
        • 9%>8%
    • Taste of Blood
      •  Healing
        • 16-30 (15% bAD) (8% AP)>16-40 (10% bAD) (5% AP)
    • Conquerer
      • Adaptive Per Stack
      • 2-4.5<18.4
    • Lethal Tempo
      • AS per stack
        • Melee
          • 10-15%>9-13.5%
        • Ranged
          • 4-9%>3.6-8%
  • Baron HP
    • 12,600 (+180 per minute)>15,000 (+180 per minute)

LoL Update 13.20 Bug Fixes & QoL Changes

  • TBC

LoL Update 13.20 New Skins

Here are the new skins coming in the next update.

Coven

  • Prestige Coven Akali
  • Coven Akali
  • Coven Nami
  • Coven Elise
  • Coven Syndra
  • Coven Nilah

Old God

  • Old God Mordekaiser

Worlds 2023

  • Worlds 2023 Renekton

Redeemed Star Guardian

  • Redeemed Star Guardian Xayah

  • Redeemed Star Guardian Rakan

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