As we reach summer, we’re getting closer to the end of split one in ranked League of Legends 2023; now a new patch is arriving for the popular MOBA.
Update 13.13 saw a number of champions nerfed, while also bringing in some item changes; we also saw new Elderwood and Star Guardian skins.
In this next update, we’ll see a new League of Legends mode called ‘Arena’, new Tournament Edition skins and a new champion in Naafiri.
Here’s what you need to know about update 13.13 in League of Legends.
Release Date
The next League of Legends update, update 13.14, will arrive on ther 19th of July 2023.
Champion Changes
All changes come courtesy of the latest PBE.
New Champion
- Naafiri
- Read all about here.
Buffs
- Aatrox
- Q Base Damage
- 10-90>10-70
- Total AD Ratio
- 60-80%>60-80%>100% (101+ Total AD is a buff)
- Q Base Damage
- Diana
- W Shield Strength
- 40/55/70/85/100 (+25% AP)(+9% bHP)>45/60/75/90/105 (+30% AP)(+9% bHP)
- W Damage Per Orb
- 18/30/42/54/66 (+15% AP)>18/30/42/54/66 (+18% AP)
- E
- AP Ratio
- 50/70/90/110/130 (+50%)>50/70/90/110/130 (+60%)
- AP Ratio
- W Shield Strength
- Lissandra
- Passive
- No longer stops at final frames before detonation
- Follows enemies into brush if they were being chased
- Thralls are revealed to enemies through fog of war
- Q
- Now slows all enemies hit rather than just the first
- Ice Shard Missle casts from position post cast rather than pre cast
- R
- Heal amount
- 90/140/190 (+25% AP)[Increased by 0-100% based on missing health]>>>100/150/200 (+55% AP)[Increased by 0-100% based on missing health (Maximum value at 30% HP)]
- AoE Damage/Slow Update Cadence
- 4/s>16s
- Logic updated slightly around stopping dashes
- Heal amount
- Passive
- Shaco (AD)
- Q
- Bonus Damage
- 25/35/45/55/65 (+50% bonusAD)>25/35/45/55/65 (+60% bonus AD)
- Backstab Bonus Crit
- 40%>55%
- Bonus Damage
- R
- Bug fix, properly propagates Prowler’s Claw passive to clone
- Q
- Shyvana
- Q
- Ratio
- 20/35/50/65/80% TAD>20/40/60/80/100% TAD
- [NEW]
- Next 2 attacks have 40/45/50/55/60% increased attack speed
- Cooldown
- 7/6.5/6/5.5/5>8/7.5/7/6.5/6
- Ratio
- Q
- Volibear
- Passive
- AP Ratio
- 40%>50%
- AP Ratio
- W
- Missing HP Heal
- 8-16%>8-20%
- Missing HP Heal
- Passive
- Xerath
- Mana
- 459>400
- Passive
- Cooldown
- 12>16
- Cooldown Reduced by 2s on unit kill and proc’s on structures
- Cooldown
- R
- Recasts
- 3-5>4-6
- Damage
- 200-300 (45% AP)>180-280 (+40% AP)
- Bonus Damage per Champion hit
- 20/25/30 (+5% AP)
- Recasts
- Mana
- Zyra
- Plant Damage taken from AoE spells
- 4>3
- Plant Damage taken from ranged autos
- 4>5
- Plant Damage to Monsters
- 150% to non-epic monsters<40-100 bonus magic damage (scaling with level) to all monsters
- W
- Seeds on first rankup
- 1>2
- Seeds on first rankup
- E
- No longer locks out flash during the cast
- R
- Cast Paradigm
- Wall to position>Casts at max range
- Cast Paradigm
- Missile Damage Update Cadence
- 4/s>16s
- Plant Damage taken from AoE spells
Nerfs
- Hecarim
- W
- Bonus Resistances
- 10-30
- Bonus Resistances
- W
- Jax
- E
- Cooldown
- 14-8>15-9
- Cooldown
- R
- Mana Cost
- 50>100
- Mana Cost
- Karthus
- Q
- Damage
- 45/62.5/90/97.5/115 (Doubled when isolated)>43/61/79/97/115 Doubled when isolated
- Monster Mod
- 95%>100%
- Damage
- Q
- Kindred
- Health
- 580>610
- Armor
- 29>2
- Q
- Cooldown
- 8>9
- Base Damage
- 50-150>40-140
- Cooldown
- Health
- Milio
- Passive
- Burn Damage
- 25-80>15-50
- Burn Damage
- E
- Move Speed
- 15-25%>12-20%
- Move Speed
- Passive
- Rell
- Armor
- 39>36
- Passive Steal
- 3%>2% (Max 15%>10%)
- Armor
- Rengar
- Q
- Crit Conversion
- 95%>75%
- Base Health Regen
- 7>6
- Crit Conversion
- Q
- Rek’Sai
- E
- Damage
- 55-75+85% Bonus AD>5-25+70% Total AD
- Damage
- W
- Damage
- 55-115>50-110
- Damage
- E
- E
Changes
- Yorick
- Bug fixes for lifesteal interactions
Item And System Changes
Buffs
- Axiom Arc
- Ultimate Cooldown Refund
- 20% Total>5%+40% Lethality Total
- Ultimate Cooldown Refund
- Prowler’s Claw
- Lethality
- 15>18
- Lethality
- Randuin’s Omen
- Crit Reduction
- 20%>25%
- Crit Reduction
- Spear of Shojin
- Cost
- 3400>3300
- HP
- 300>350
- Cost
- Spirit Visage
- Magic Resistance
- 50>60
- Sterak’s Gage
- Cost
- 3100>3000
- Cost
- HP
- 400>450
- Magic Resistance
Nerfs
- Galeforce
- Cooldown
- 90 seconds>120 seconds
- Cooldown
Changes
- Blue Buff
- Ability Haste
- 10>5/10/15/20 at level 1/6/11/16
- Ability Haste
- Ghost
- Duration
- 10 seconds>14 seconds
- Extension on takedown removed
- Duration
- Infinity Edge
- Attack Damage
- 70>65
- Crit Damage
- 35%>45%
- Attack Damage
- Red Buff
- Burn over 3 seconds
- 10-78 (linear scaling)>10 level 1-5, then +5 per level (75 at level 18)
- Melee slow
- 10/15/20% (level 1/6/11)>5/10/15/20 (level 1/6/11/16)
- Statikk Shiv
- Electroshock Damage
- 250-450>250-350 (25/lvl starting at level 7, then 12.5 starting at level 11>10/lvl starting at level 9)
- Electroshock Damage
- Trinity Force
- Attack Speed
- 35%>33%
- Threefold Strikes AD
- 4%, 5 stacks>6%, 3 stacks
- Attack Speed
- Burn over 3 seconds
Bug Fixes & QoL Changes
- TBC
Arena
- Step 1: Queue Up – You can queue for Arena solo or with a duo comrade.
- Step 2: Pick/Ban – Everyone gets a ban, and then you move into a Blind-style pick where you cannot see your enemies picks. You can face mirror matchups, but you can’t double up on your team. Also there are no Runes or Summoner Spells! (More on this later.)
- Step 3: Fight! – There are multiple rounds in each match of Arena, and each round has a buy and combat phase. In buy phases you either get to choose an Augment, or you get gold to buy items. You then enter the combat phase and fight your opponent. In each combat phase you fight 2v2—if you win, you retain your overall team health, if you lose, you lose some health. The last team standing wins! Easy, right? Wrong! There are also some surprise Cameos from the Soul Fighters who want to shake things up a bit. So watch out for errant Lux lasers and Shaco nonsense, because winning isn’t always as easy as it seems. Place in the top two teams and you’ll start climbing the Ranked ladder from Wood to Gladiator.
- Step 4: Run It Back – After your team is eliminated you can immediately leave and queue up again for retribution! But of course you won’t lose, you’re here to win the whole dang thing! So fight it out to the end, claim victory, and then keep that win streak going, baby!
Read all about Arena here.
New Skins
New Mythic Shop Skins
- Valiant Sword Riven
- Lunar Beast Rora
- Star Guardian Soraka
- Nightbringer Lee Sin
Tournament Edition Skins
- Prestige Soul Fighter Pyke
- Soul Fighter Pyke
- Soul Fighter Lux
- Soul Fighter Sett
- Soul Fighter Samira
- Soul Fighter Naafiri
The splash art also displays Kai’Sa, Gwen, Viego and Jhin, which may come at a later date.
Star Guardian Skins
- Star Guardian Senna