As we approach the halfway mark for League of Legends in 2023, a new patch is arriving to the popular MOBA.
Update 13.11 saw a number of champions buffed, while also bringing in quite a few changes to items; we also saw the new DRX World Championship Victory skins.
In this next update, we could see some similar changes while also getting new skins from the ‘Shan Hai Scrolls’ set.
Here’s what you need to know about update 13.12 in League of Legends.
Release Date
The next League of Legends update, update 13.12, will arrive on 14th of June 2023.
Champion Changes
All changes come courtesy of @RiotPhroxzon on Twitter.
Buffs
- Ashe
- Frost Shot
- Bonus damage
- Increased from 115%>120%
- Bonus damage
- Volley
- Base damage
- Increased from 10/25/40/55/70 to 20/35/50/65/80
- Base damage
- Enchanted Crystal Arrow
- AP Ratio
- Increased from 100%>120%
- AP Ratio
- Frost Shot
- Gangplank
- Powder Keg (E)
- Recharge Timer
- 18s>18/17/16/15/14s
- Recharge Timer
- Powder Keg (E)
- Kai’Sa
- AD/Level
- 2>2.6
- AD/Level
- Nasus
- Passive life steal
- 9/14/19%>11/16/21%
- R
- Cooldown
- 120/120/100/80
- Cooldown
- Passive life steal
- Oriana
- R
- AP Ratio
- 90%>95%
- Base damage
- 250/350/450
- AP Ratio
- R
- Ryze
- Passive AP Ratio
- 6%>10%
- E
- AP Ratio
- 45%>50%
- Missile Speed
- 3500>4000
- AP Ratio
- Passive AP Ratio
- Sivir
- AD per level
- 2.8>2.5
- Ricochet (W)
- AD ratio
- Increased from 25/30/35/40/45%>30/35/40/45/50
- AD ratio
- AD per level
Nerfs
- Gragas
- Passive Cooldown
- 8>12
- Passive Cooldown
- Kha’Zix
- Base AD
- 63>60
- Base AD
- Kog’Maw
- W% HP Damage
- 3.5/4.25/5/5.75/6.5%>3/3.75/4.5/5.25/6%
- W% HP Damage
- K’Sante
- Footwork (E)
- Cooldown
- Increased from 8/8.5/7.5/7>10.5/10/9.5/8.5
- Cooldown
- Footwork (E)
- Lulu
- Armor
- 29>26
- P
- Damage
- 15-117>9-111
- Damage
- E
- Shield
- 75-215>75-235
- Shield
- Armor
- Milio
- Armor
- 28>26
- Armor Growth
- 4.9>4.6
- P
- On-hit damage
- 15-35% AD>15% AD
- On-hit damage
- Armor
- Rell
- Default adaptive force from AD>AP
- Q
- Cast Time
- .5s>.4s
- 70/110/150/190/230+60% AP>60/100/140/190/220+50% AP
- Cast Time
- W1
- Damage from 70/100/130/160/190+60%AP>60/90/120/150/180+60%AP
- E
- Damage from 35/50/65/80/95+4% Max Health>25/35/45/55/65+3% Max Health
- Monster Mods
- Q
- Jungle damage from 300% of base>150/220/290/360/430 Bonus damage to monsters
- W1
- Jungle damage from 300%>150/200/250/300/350 bonus damage to monsters
- W2
- Jungle damage from 300%>20/50/80/110/140 bonus damage
- E
- Jungle damage from 250%>100/145/190/235/280 bonus
- Q
- Yuumi
- E
- Attack speed buff
- 35% (+8% per 100 AP)>25/27.5/30/32.5/35% (+8% per 100 AP)
- R
- Heal per hit
- 35/50/65 (+15% AP)>25/40/55 (+15% AP)
- Heal per hit
- Attack speed buff
- E
- Zeri
- Shield Passive Removed
- Q no longer procs sheen
- MS
- 330>335
- E
- Damage 0-65%>0-85%
Changes
- Lucian
- Vigilence
- When Lucian is empowered by another Ally, his next 2 basic attacks deal bonus magic damage>When Lucian is healed or shielded by an ally, or when a nearby enemy Champion is immobilized his next 2 basic attacks will deal b onus magic damage
- Damage
- 14(+20% AD)>10(+15% AD)
- Vigilence
- Rumble
- Maximum Heat
- 100>150 (Danger Zone still start at 50)
- Overheat
- 20-80% AS for 5.25% seconds>50-130% AS for 4.0 seconds
- Monster Damage caps adjusted
- E Heat
- 10>20
- Health
- 659+99>625+105
- Q Damage
- 180-340 + 1.1 AO>135-195+6-10% Target Max HP +1.1 AP
- W Shield
- 60-180+.45 AP>25-145 + .25 AP + 4% Max HP
- R Cooldown
- 100-70>130-80
- Maximum Heat
Item And System Changes
Buffs
- Immortal Shieldbow
- 7%>10%
- Midlane Gold
- -1 gold per minion kill removed
- Moonstone Renewer
- Echo heal
- 20-40% (1-18 ally level scaling)>35%
- Echo shield
- 30-40% (1-18 ally level scaling)>40%
- Same target heal bonus
- 15-30% (1-18 ally level scaling)>25%
- Same target shield bonus
- 20-30% (1-18 ally level scaling)>30%
- Mythic passive
- 5 Ability haste>5 heal & shield power
- Echo heal
- Phantom Dancer
- Attack speed
- 30%>35%
- Attack speed
- Statikk Shiv
- Energize damage
- 80-190 (level 7-18)>100-180 (level 6-18)
- Energize damage
Nerfs
- Ardent Censer
- On-hit damage
- 15-30 (level 1-18)>15
- On-hit damage
- Bloodthirster
- Price
- 3200>3400
- Price
- Galeforce
- Attack damage
- 55>50
- Active damage
- 150-350+200% crit>150-350+45% bonus AD
- Attack damage
- Imperial Mandate
- Damage
- 35-75 (level 1-18)>40-60 (level 8-18)
- 70-150 (level 1-18)>80-120 (level 8-18)
- Move Speed
- 20%>25%
- Damage
- Overheal
- Shield
- 20-300 (level 1-18)>11% max HP
- Shield
- Rapid Firecannon
- Energize damage
- 60-140>60
- Energize damage
- Red Buff
- Damage
- 6+6*level (12-114)>6+4* level (10-78
- Slow
- 10/15/25>10/15/20
- Health regen
- 1/3/9% of max HP>1/3/5%
- Damage
Changes
- Duskblade with R (Katarina, Samira) Bug Fix
Bug Fixes & QoL Changes
- TBC
New Skins
Crystalis Motus
-
Crystalis Motus Leona
Shan Hai Scrolls Skins
- Shan Hai Scrolls Lillia
- Shan Hai Scrolls Kog’Maw
- Shan Hai Scrolls Bard
- Shan Hai Scrolls Tahm Kench