LoL Update 13.12 Patch Notes: Release Date, Champion Buffs And Nerfs, Item Changes, New Skins, Bug Fixes And Everything You Need To Know

As we approach the halfway mark for League of Legends in 2023, a new patch is arriving to the popular MOBA.

Update 13.11 saw a number of champions buffed, while also bringing in quite a few changes to items; we also saw the new DRX World Championship Victory skins.

In this next update, we could see some similar changes while also getting new skins from the ‘Shan Hai Scrolls’ set.

Here’s what you need to know about update 13.12 in League of Legends.

Release Date

The next League of Legends update, update 13.12, will arrive on 14th of June 2023.

Champion Changes

All changes come courtesy of @RiotPhroxzon on Twitter.

Buffs

  • Ashe
    • Frost Shot
      • Bonus damage
        • Increased from 115%>120%
    • Volley
      • Base damage
        • Increased from 10/25/40/55/70 to 20/35/50/65/80
    • Enchanted Crystal Arrow
      • AP Ratio
        • Increased from 100%>120%
  • Gangplank
    • Powder Keg (E)
      • Recharge Timer
        • 18s>18/17/16/15/14s
  • Kai’Sa
    • AD/Level
      • 2>2.6
  • Nasus
    • Passive life steal
      • 9/14/19%>11/16/21%
    • R
      • Cooldown
        • 120/120/100/80
  • Oriana
    • R
      • AP Ratio
        • 90%>95%
      • Base damage
        • 250/350/450
  • Ryze
    • Passive AP Ratio
      • 6%>10%
    • E
      • AP Ratio
        • 45%>50%
      • Missile Speed
        • 3500>4000
  • Sivir
    • AD per level
      • 2.8>2.5
    • Ricochet (W)
      • AD ratio
        • Increased from 25/30/35/40/45%>30/35/40/45/50

Nerfs

  • Gragas
    • Passive Cooldown
      • 8>12
  • Kha’Zix
    • Base AD
      • 63>60
  • Kog’Maw
    • W% HP Damage
      • 3.5/4.25/5/5.75/6.5%>3/3.75/4.5/5.25/6%
  • K’Sante
    • Footwork (E)
      • Cooldown
        • Increased from 8/8.5/7.5/7>10.5/10/9.5/8.5
  • Lulu
    • Armor
      • 29>26
    • P
      • Damage
        • 15-117>9-111
    • E
      • Shield
        • 75-215>75-235
  • Milio
    • Armor
      • 28>26
    • Armor Growth
      • 4.9>4.6
    • P
      • On-hit damage
        • 15-35% AD>15% AD
  • Rell
    • Default adaptive force from AD>AP
    • Q
      • Cast Time
        • .5s>.4s
        • 70/110/150/190/230+60% AP>60/100/140/190/220+50% AP
    • W1
      • Damage from 70/100/130/160/190+60%AP>60/90/120/150/180+60%AP
    • E
      • Damage from 35/50/65/80/95+4% Max Health>25/35/45/55/65+3% Max Health
    • Monster Mods
      • Q
        • Jungle damage from 300% of base>150/220/290/360/430 Bonus damage to monsters
      • W1
        • Jungle damage from 300%>150/200/250/300/350 bonus damage to monsters
      • W2
        • Jungle damage from 300%>20/50/80/110/140 bonus damage
      • E
        • Jungle damage from 250%>100/145/190/235/280 bonus
  • Yuumi
    • E
      • Attack speed buff
        • 35% (+8% per 100 AP)>25/27.5/30/32.5/35% (+8% per 100 AP)
      • R
        • Heal per hit
          • 35/50/65 (+15% AP)>25/40/55 (+15% AP)
  • Zeri
    • Shield Passive Removed
    • Q no longer procs sheen
    • MS
      • 330>335
    • E
      • Damage 0-65%>0-85%

Changes

  • Lucian
    • Vigilence
      • When Lucian is empowered by another Ally, his next 2 basic attacks deal bonus magic damage>When Lucian is healed or shielded by an ally, or when a nearby enemy Champion is immobilized his next 2 basic attacks will deal b onus magic damage
    • Damage
      • 14(+20% AD)>10(+15% AD)
  • Rumble
    • Maximum Heat
      • 100>150 (Danger Zone still start at 50)
    • Overheat
      • 20-80% AS for 5.25% seconds>50-130% AS for 4.0 seconds
    • Monster Damage caps adjusted
    • E Heat
      • 10>20
    • Health
      • 659+99>625+105
    • Q Damage
      • 180-340 + 1.1 AO>135-195+6-10% Target Max HP +1.1 AP
    • W Shield
      • 60-180+.45 AP>25-145 + .25 AP + 4% Max HP
    • R Cooldown
      • 100-70>130-80

Item And System Changes

Buffs

  • Immortal Shieldbow
    • 7%>10%
  • Midlane Gold
    • -1 gold per minion kill removed
  • Moonstone Renewer
    • Echo heal
      • 20-40% (1-18 ally level scaling)>35%
    • Echo shield
      • 30-40% (1-18 ally level scaling)>40%
    • Same target heal bonus
      • 15-30% (1-18 ally level scaling)>25%
    • Same target shield bonus
      • 20-30% (1-18 ally level scaling)>30%
    • Mythic passive
      • 5 Ability haste>5 heal & shield power
  • Phantom Dancer
    • Attack speed
      • 30%>35%
  • Statikk Shiv
    • Energize damage
      • 80-190 (level 7-18)>100-180 (level 6-18)

Nerfs

  • Ardent Censer
    • On-hit damage
      • 15-30 (level 1-18)>15
  • Bloodthirster
    • Price
      • 3200>3400
  • Galeforce
    • Attack damage
      • 55>50
    • Active damage
      • 150-350+200% crit>150-350+45% bonus AD
  • Imperial Mandate
    • Damage
      • 35-75 (level 1-18)>40-60 (level 8-18)
      • 70-150 (level 1-18)>80-120 (level 8-18)
    • Move Speed
      • 20%>25%
  • Overheal
    • Shield
      • 20-300 (level 1-18)>11% max HP
  • Rapid Firecannon
    • Energize damage
      • 60-140>60
  • Red Buff
    • Damage
      • 6+6*level (12-114)>6+4* level (10-78
    • Slow
      • 10/15/25>10/15/20
    • Health regen
      • 1/3/9% of max HP>1/3/5%

Changes

  • Duskblade with R (Katarina, Samira) Bug Fix

Bug Fixes & QoL Changes

  • TBC

New Skins

Crystalis Motus

  • Crystalis Motus Leona

Shan Hai Scrolls Skins

  • Shan Hai Scrolls Lillia
  • Shan Hai Scrolls Kog’Maw
  • Shan Hai Scrolls Bard
  • Shan Hai Scrolls Tahm Kench

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